Triple
T8412988
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | ToeJam & Earl |
E198666
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | cooperative game |
C24297
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: cooperative game Context triple: [ToeJam & Earl, instanceOf, cooperative game]
-
A.
combinatorial game
A combinatorial game is a two-player, perfect-information game with no chance elements where players move alternately and the outcome depends solely on their strategic choices under well-defined rules.
-
B.
bargaining solution concept
A bargaining solution concept is a formal rule or principle that specifies how two or more parties should divide the benefits of cooperation given their feasible payoffs and disagreement outcomes.
-
C.
mathematical game
A mathematical game is a structured activity or problem governed by explicit rules in which players make decisions or moves, often analyzed using mathematical concepts such as strategy, probability, and optimization.
-
D.
infinite-horizon game
An infinite-horizon game is a strategic interaction that unfolds over an unbounded sequence of stages, where players’ decisions at each stage can affect payoffs and strategies indefinitely into the future.
-
E.
topological game
A topological game is a two-player game played on a topological space where players alternately choose points, sets, or open neighborhoods according to specified rules, with winning conditions defined by topological properties such as convergence, closure, or covering.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca831201b481909e137936ef99ff11 |
completed | March 30, 2026, 2:05 p.m. |
Created at: March 30, 2026, 6:06 p.m.