Triple

T8316229
Position Surface form Disambiguated ID Type / Status
Subject Cthulhu Mythos E194712 entity
Predicate includesLocation P45140 FINISHED
Object R'lyeh E725606 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: R'lyeh | Statement: [Cthulhu Mythos, includesLocation, R'lyeh]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: R'lyeh
Context triple: [Cthulhu Mythos, includesLocation, R'lyeh]
  • A. R'lyeh chosen
    R'lyeh is the sunken, cyclopean city in H. P. Lovecraft’s Cthulhu Mythos where the Great Old One Cthulhu lies dreaming beneath the Pacific Ocean.
  • B. Innsmouth
    Innsmouth is a fictional, decaying New England seaport town in H. P. Lovecraft’s horror fiction, notorious for its sinister cults and inhuman inhabitants.
  • C. Arkham
    Arkham is a fictional, gloomy New England city created by H. P. Lovecraft, often associated with occult happenings and the infamous Miskatonic University in the Cthulhu Mythos.
  • D. Dunwich
    Dunwich is a small coastal village in Suffolk, England, historically significant as a once-thriving medieval port largely lost to the sea through coastal erosion.
  • E. Bedrock
    Bedrock is the prehistoric, stone-age town that serves as the primary setting of the animated television series "The Flintstones."
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca82e6e2648190a31eaf6f4f757b2a completed March 30, 2026, 2:04 p.m.
NER Named-entity recognition batch_69cb7f557a7881908adcf353f7297848 completed March 31, 2026, 8:01 a.m.
NED1 Entity disambiguation (via context triple) batch_69cdc6f629a0819081635763192903d8 completed April 2, 2026, 1:31 a.m.
Created at: March 30, 2026, 5:55 p.m.