Triple
T8289454
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Video for Windows |
E193857
|
entity |
| Predicate | component |
P35
|
FINISHED |
| Object | Video for Windows SDK |
E193857
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Video for Windows SDK | Statement: [Video for Windows, component, Video for Windows SDK]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Video for Windows SDK Context triple: [Video for Windows, component, Video for Windows SDK]
-
A.
Video for Windows
chosen
Video for Windows is an early Microsoft multimedia framework and API for Windows that enabled digital video playback and editing on PCs in the 1990s.
-
B.
DirectShow
DirectShow is a Microsoft multimedia framework and API used on Windows for capturing, processing, and playing audio and video streams.
-
C.
Intel Media SDK
Intel Media SDK is a software development kit from Intel that enables developers to access and utilize Intel Quick Sync Video hardware acceleration for video encoding, decoding, and processing.
-
D.
Windows SDK
Windows SDK is Microsoft's official collection of tools, headers, libraries, and documentation used by developers to build applications for the Windows operating system.
-
E.
DirectX
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca82e32db481908b72f3804fa71152 |
completed | March 30, 2026, 2:04 p.m. |
| NER | Named-entity recognition | batch_69cb7c99fdd48190a3f304237be609a0 |
completed | March 31, 2026, 7:49 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cd952399dc8190914951d4e9e36c38 |
completed | April 1, 2026, 9:58 p.m. |
Created at: March 30, 2026, 5:52 p.m.