Triple

T8288415
Position Surface form Disambiguated ID Type / Status
Subject Ws2_32 E193835 entity
Predicate exportsFunction P38257 FINISHED
Object WSAWaitForMultipleEvents
WSAWaitForMultipleEvents is a Winsock 2 API function that waits for one or more network event objects to become signaled, enabling efficient event-driven socket I/O on Windows.
E724291 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: WSAWaitForMultipleEvents | Statement: [Ws2_32, exportsFunction, WSAWaitForMultipleEvents]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: WSAWaitForMultipleEvents
Context triple: [Ws2_32, exportsFunction, WSAWaitForMultipleEvents]
  • A. EventWaitHandle
    EventWaitHandle is a .NET synchronization primitive that allows threads or processes to signal and wait for events, coordinating execution flow in concurrent applications.
  • B. RegisteredWaitHandle
    RegisteredWaitHandle is a .NET threading class that represents a handle to a registered wait operation, allowing callbacks to be invoked when a WaitHandle is signaled or a timeout occurs.
  • C. ManualResetEvent
    ManualResetEvent is a .NET synchronization primitive that allows threads to wait until a signal is set and remains signaled until it is manually reset.
  • D. AutoResetEvent
    AutoResetEvent is a synchronization primitive in .NET used to manage signaling between threads by automatically resetting its state after releasing a single waiting thread.
  • E. ManualResetEventSlim
    ManualResetEventSlim is a lightweight synchronization primitive in .NET used to efficiently signal and wait for events across threads, offering better performance than the classic ManualResetEvent in many scenarios.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: WSAWaitForMultipleEvents
Triple: [Ws2_32, exportsFunction, WSAWaitForMultipleEvents]
Generated description
WSAWaitForMultipleEvents is a Winsock 2 API function that waits for one or more network event objects to become signaled, enabling efficient event-driven socket I/O on Windows.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: WSAWaitForMultipleEvents
Target entity description: WSAWaitForMultipleEvents is a Winsock 2 API function that waits for one or more network event objects to become signaled, enabling efficient event-driven socket I/O on Windows.
  • A. EventWaitHandle
    EventWaitHandle is a .NET synchronization primitive that allows threads or processes to signal and wait for events, coordinating execution flow in concurrent applications.
  • B. RegisteredWaitHandle
    RegisteredWaitHandle is a .NET threading class that represents a handle to a registered wait operation, allowing callbacks to be invoked when a WaitHandle is signaled or a timeout occurs.
  • C. ManualResetEvent
    ManualResetEvent is a .NET synchronization primitive that allows threads to wait until a signal is set and remains signaled until it is manually reset.
  • D. AutoResetEvent
    AutoResetEvent is a synchronization primitive in .NET used to manage signaling between threads by automatically resetting its state after releasing a single waiting thread.
  • E. ManualResetEventSlim
    ManualResetEventSlim is a lightweight synchronization primitive in .NET used to efficiently signal and wait for events across threads, offering better performance than the classic ManualResetEvent in many scenarios.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca82e32db481908b72f3804fa71152 completed March 30, 2026, 2:04 p.m.
NER Named-entity recognition batch_69cb7c98e15c8190ac2a0b2a5ff834c9 completed March 31, 2026, 7:49 a.m.
NED1 Entity disambiguation (via context triple) batch_69cd68898610819091a76f89cd2a6aa2 completed April 1, 2026, 6:48 p.m.
NEDg Description generation batch_69cd6d55196881909cf5ec925792e09f completed April 1, 2026, 7:09 p.m.
NED2 Entity disambiguation (via description) batch_69cd7e2bdae08190adc51e904e85695e completed April 1, 2026, 8:21 p.m.
Created at: March 30, 2026, 5:52 p.m.