Triple

T8286229
Position Surface form Disambiguated ID Type / Status
Subject Solitaire E193792 entity
Predicate isPerfectInformationGame P82529 FINISHED
Object true LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Solitaire, isPerfectInformationGame, true]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isPerfectInformationGame
Context triple: [Solitaire, isPerfectInformationGame, true]
  • A. isPerfect
    Indicates that an entity possesses all required qualities or characteristics to the highest or complete degree, without flaws or deficiencies.
  • B. hasTieGame
    Indicates that a game or match has ended with both sides having the same score, resulting in no winner.
  • C. inningsPlayed
    Indicates the number of innings in which an entity (typically a player or team) has participated during a game or season.
  • D. isTotallyPerfect
    Indicates that an entity possesses complete flawlessness or ideal qualities in every relevant aspect.
  • E. misèreRule
    Indicates that the outcome or winning condition of a game or situation is determined using misère rules, where the usual notion of winning and losing is reversed (typically making the player who would normally win instead lose).
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca82e32db481908b72f3804fa71152 completed March 30, 2026, 2:04 p.m.
NER Named-entity recognition batch_69cb7ad3722481908076508908d18621 completed March 31, 2026, 7:42 a.m.
PD Predicate disambiguation batch_69cb70ad9fc081908741f8c4a4141edf completed March 31, 2026, 6:58 a.m.
PDg Predicate description generation batch_69cb76d648988190ab0669cc0592e827 completed March 31, 2026, 7:25 a.m.
Created at: March 30, 2026, 5:52 p.m.