Triple
T824096
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | OpenAI Baselines |
E17813
|
entity |
| Predicate | implementsAlgorithm |
P8649
|
FINISHED |
| Object |
Hindsight Experience Replay
Hindsight Experience Replay is a reinforcement learning technique that improves sample efficiency by reinterpreting failed attempts as successful experiences toward alternative goals.
|
E98482
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Hindsight Experience Replay | Statement: [OpenAI Baselines, implementsAlgorithm, Hindsight Experience Replay]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Hindsight Experience Replay Context triple: [OpenAI Baselines, implementsAlgorithm, Hindsight Experience Replay]
-
A.
Atari deep Q-network
The Atari deep Q-network is a pioneering deep reinforcement learning system that learned to play a wide range of Atari 2600 video games directly from raw pixels at human-level or better performance.
-
B.
Arcade Learning Environment
Arcade Learning Environment is a widely used research platform that provides a suite of Atari 2600 games for developing and evaluating reinforcement learning algorithms.
-
C.
MuZero
MuZero is a DeepMind reinforcement learning algorithm that learns to plan and master complex games like Go, chess, and Atari without being given the rules in advance.
-
D.
OpenAI Baselines
OpenAI Baselines is a collection of high-quality reference implementations of reinforcement learning algorithms released by OpenAI for research and benchmarking.
-
E.
DRL
DRL is the U.S. State Department bureau responsible for promoting democracy, protecting human rights, and advancing labor rights worldwide.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Hindsight Experience Replay Triple: [OpenAI Baselines, implementsAlgorithm, Hindsight Experience Replay]
Generated description
Hindsight Experience Replay is a reinforcement learning technique that improves sample efficiency by reinterpreting failed attempts as successful experiences toward alternative goals.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Hindsight Experience Replay Target entity description: Hindsight Experience Replay is a reinforcement learning technique that improves sample efficiency by reinterpreting failed attempts as successful experiences toward alternative goals.
-
A.
Atari deep Q-network
The Atari deep Q-network is a pioneering deep reinforcement learning system that learned to play a wide range of Atari 2600 video games directly from raw pixels at human-level or better performance.
-
B.
Arcade Learning Environment
Arcade Learning Environment is a widely used research platform that provides a suite of Atari 2600 games for developing and evaluating reinforcement learning algorithms.
-
C.
MuZero
MuZero is a DeepMind reinforcement learning algorithm that learns to plan and master complex games like Go, chess, and Atari without being given the rules in advance.
-
D.
OpenAI Baselines
OpenAI Baselines is a collection of high-quality reference implementations of reinforcement learning algorithms released by OpenAI for research and benchmarking.
-
E.
DRL
DRL is the U.S. State Department bureau responsible for promoting democracy, protecting human rights, and advancing labor rights worldwide.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a4937c9c188190aaa216f6b466f452 |
completed | March 1, 2026, 7:29 p.m. |
| NER | Named-entity recognition | batch_69a4b2b503d48190bd4f33548a22d5fe |
completed | March 1, 2026, 9:42 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69a76d93af548190818c14a370e0914a |
completed | March 3, 2026, 11:24 p.m. |
| NEDg | Description generation | batch_69a781f5536c81908175d58b6b75adba |
completed | March 4, 2026, 12:51 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69a7860e656c8190a08a9999662ba1f1 |
completed | March 4, 2026, 1:08 a.m. |
Created at: March 1, 2026, 7:38 p.m.