Triple
T7972961
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Oregon State Police Gaming Enforcement |
E185371
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | gaming regulatory agency |
C1181
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: gaming regulatory agency Context triple: [Oregon State Police Gaming Enforcement, instanceOf, gaming regulatory agency]
-
A.
gambling establishment
A gambling establishment is a venue where people participate in games of chance or skill for money or other stakes under regulated conditions.
-
B.
state regulatory agency
A state regulatory agency is a government body at the state level responsible for creating, implementing, and enforcing rules and standards within specific sectors (such as utilities, health, or finance) to protect the public interest and ensure legal compliance.
-
C.
regulatory authority
chosen
A regulatory authority is an official body empowered by law to create, implement, and enforce rules and standards within a specific domain to protect public interests and ensure compliance.
-
D.
gaming ecosystem
A gaming ecosystem is an interconnected network of platforms, hardware, software, communities, and services that collectively enable the creation, distribution, monetization, and play of video games.
-
E.
video game organization
A video game organization is a structured entity that manages the development, publishing, promotion, or competitive play of video games through coordinated teams, resources, and strategic planning.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8297699481909b75a405f01e03af |
completed | March 30, 2026, 2:03 p.m. |
Created at: March 30, 2026, 5:13 p.m.