Triple
T7969471
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Hitchhiking Ghosts |
E185287
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | theme park characters |
C23320
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: theme park characters Context triple: [Hitchhiking Ghosts, instanceOf, theme park characters]
-
A.
theme park icon
A theme park icon is a distinctive, often centrally located landmark or symbol that visually represents and embodies the identity, story, and brand of a theme park.
-
B.
theme park attraction collection
A theme park attraction collection is an organized set of rides, shows, and interactive experiences grouped for management, presentation, or thematic cohesion within a park.
-
C.
theme park show
A theme park show is a live or pre-recorded entertainment performance within a theme park, designed to engage guests through storytelling, music, special effects, and character appearances that enhance the park’s overall themed experience.
-
D.
theme park setting
A theme park setting is a large, immersive entertainment environment organized around specific themes, featuring rides, attractions, performances, and themed areas designed to create a cohesive, fantastical experience for visitors.
-
E.
theme park shop
A theme park shop is a retail location within a theme park that sells merchandise such as souvenirs, apparel, toys, and themed collectibles related to the park’s attractions and characters.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8297699481909b75a405f01e03af |
completed | March 30, 2026, 2:03 p.m. |
Created at: March 30, 2026, 5:13 p.m.