Triple
T7936787
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Booch method |
E184305
|
entity |
| Predicate | uses |
P98
|
FINISHED |
| Object | Booch notation |
E184305
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Booch notation | Statement: [Booch method, uses, Booch notation]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Booch notation Context triple: [Booch method, uses, Booch notation]
-
A.
Booch method
chosen
The Booch method is an early object-oriented analysis and design methodology created by Grady Booch that helped shape modern software modeling practices.
-
B.
UML Distilled
UML Distilled is a concise, widely used introductory guide to the Unified Modeling Language that focuses on the most practical and commonly applied modeling concepts in software design.
-
C.
Unified Modeling Language
Unified Modeling Language (UML) is a standardized visual modeling language used in software engineering to specify, design, and document software systems through diagrams.
-
D.
UML for Java Programmers
UML for Java Programmers is a practical guide that teaches Java developers how to effectively apply Unified Modeling Language (UML) to design and communicate object-oriented software systems.
-
E.
Object Modeling Technique
Object Modeling Technique (OMT) is an early object-oriented analysis and design methodology that introduced structured notations for modeling systems, helping lay the groundwork for what became the Unified Modeling Language (UML).
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8290c21c8190906a5ca6fe2b03c4 |
completed | March 30, 2026, 2:02 p.m. |
| NER | Named-entity recognition | batch_69cb3aede3cc81908b0d3b54e68997b9 |
completed | March 31, 2026, 3:09 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cb5c0a96ac819099ad30fb925eb329 |
completed | March 31, 2026, 5:30 a.m. |
Created at: March 30, 2026, 5:08 p.m.