Triple

T7897501
Position Surface form Disambiguated ID Type / Status
Subject System.Threading E183372 entity
Predicate containsType P16808 FINISHED
Object WaitHandle
WaitHandle is a .NET synchronization primitive used to block threads until one or more concurrent operations signal that they have completed or reached a specific state.
E183372 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: WaitHandle | Statement: [System.Threading, containsType, WaitHandle]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: WaitHandle
Context triple: [System.Threading, containsType, WaitHandle]
  • A. Wait
    Wait is a given name historically used in English-speaking contexts, notably in early colonial America.
  • B. Wait
    "Wait" is a song by the Beatles, featured on their 1965 album Rubber Soul.
  • C. Waits
    Waits is the surname of American singer-songwriter, composer, and actor Tom Waits, known for his distinctive gravelly voice and eclectic, experimental style.
  • D. System.Threading
    System.Threading is a .NET namespace that provides types and APIs for working with threads, tasks, synchronization, and concurrent programming.
  • E. Wait Park
    Wait Park is a central public park in Canby, Oregon, known as a community gathering space for recreation and local events.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: WaitHandle
Triple: [System.Threading, containsType, WaitHandle]
Generated description
WaitHandle is a .NET synchronization primitive used to block threads until one or more concurrent operations signal that they have completed or reached a specific state.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: WaitHandle
Target entity description: WaitHandle is a .NET synchronization primitive used to block threads until one or more concurrent operations signal that they have completed or reached a specific state.
  • A. Wait
    Wait is a given name historically used in English-speaking contexts, notably in early colonial America.
  • B. Wait
    "Wait" is a song by the Beatles, featured on their 1965 album Rubber Soul.
  • C. Waits
    Waits is the surname of American singer-songwriter, composer, and actor Tom Waits, known for his distinctive gravelly voice and eclectic, experimental style.
  • D. System.Threading chosen
    System.Threading is a .NET namespace that provides types and APIs for working with threads, tasks, synchronization, and concurrent programming.
  • E. Wait Park
    Wait Park is a central public park in Canby, Oregon, known as a community gathering space for recreation and local events.
  • F. None of above.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca828c474c8190a254d6499871eaff completed March 30, 2026, 2:02 p.m.
NER Named-entity recognition batch_69cb3a296db8819084c620b12f77acb5 completed March 31, 2026, 3:06 a.m.
NED1 Entity disambiguation (via context triple) batch_69cb5bb24c8c8190860e4dd1d705b04b completed March 31, 2026, 5:29 a.m.
NEDg Description generation batch_69cb5f1f864c819086d3a2b04061ead0 completed March 31, 2026, 5:43 a.m.
NED2 Entity disambiguation (via description) batch_69cb76a214488190b90e5db28511daa0 completed March 31, 2026, 7:24 a.m.
Created at: March 30, 2026, 5:01 p.m.