Triple
T7828865
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Klaw |
E181314
|
entity |
| Predicate | describesPlayingStyle |
P3775
|
FINISHED |
| Object | calm |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: calm | Statement: [The Klaw, describesPlayingStyle, calm]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: describesPlayingStyle Context triple: [The Klaw, describesPlayingStyle, calm]
-
A.
styleOfPlay
chosen
Indicates the characteristic manner or approach in which an entity performs or behaves, especially in a game, sport, or artistic context.
-
B.
tacticalStyle
Indicates the characteristic way in which an entity plans and executes actions or maneuvers to achieve its objectives.
-
C.
typicalPlayerProfile
Indicates the usual or characteristic attributes, behaviors, or demographics associated with a representative player in a given context.
-
D.
primaryScoringStyle
Indicates the main method or approach by which an entity achieves or generates scores or points.
-
E.
styleDescribedAs
Indicates that the manner, aesthetic, or mode of something is characterized or labeled using a particular style description.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8282ccec819083c48efb72d21cf9 |
completed | March 30, 2026, 2:02 p.m. |
| NER | Named-entity recognition | batch_69cb04aaed1881908e1da129a43ef9c7 |
completed | March 30, 2026, 11:18 p.m. |
| PD | Predicate disambiguation | batch_69cae91ae008819098e56bbe51143b31 |
completed | March 30, 2026, 9:20 p.m. |
Created at: March 30, 2026, 4:44 p.m.