Triple
T7735580
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Martin Fowler |
E175369
|
entity |
| Predicate | hasConcept |
P531
|
FINISHED |
| Object |
Strangler Fig pattern
The Strangler Fig pattern is a software design and migration approach that incrementally replaces legacy systems by building new functionality around them until the old system can be safely retired.
|
E684901
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Strangler Fig pattern | Statement: [Martin Fowler, hasConcept, Strangler Fig pattern]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Strangler Fig pattern Context triple: [Martin Fowler, hasConcept, Strangler Fig pattern]
-
A.
"Implementation Patterns"
"Implementation Patterns" is a software development book by Kent Beck that distills practical coding techniques and design practices for writing clear, maintainable object-oriented code, particularly in Java.
-
B.
Strategy (design pattern)
Strategy is a behavioral design pattern that defines a family of interchangeable algorithms, encapsulates each one, and lets clients switch between them at runtime without changing their code.
-
C.
Handle-Body pattern
The Handle-Body pattern is a software design approach that separates an object’s public interface (“handle”) from its internal implementation and state (“body”) to enable encapsulation, flexibility, and easier maintenance.
-
D.
Pattern Hatching: Design Patterns Applied
Pattern Hatching: Design Patterns Applied is a follow-up book to the original Design Patterns that offers practical insights, case studies, and reflections on applying object-oriented design patterns in real-world software development.
-
E.
Design Patterns: Elements of Reusable Object-Oriented Software
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Strangler Fig pattern Triple: [Martin Fowler, hasConcept, Strangler Fig pattern]
Generated description
The Strangler Fig pattern is a software design and migration approach that incrementally replaces legacy systems by building new functionality around them until the old system can be safely retired.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Strangler Fig pattern Target entity description: The Strangler Fig pattern is a software design and migration approach that incrementally replaces legacy systems by building new functionality around them until the old system can be safely retired.
-
A.
"Implementation Patterns"
"Implementation Patterns" is a software development book by Kent Beck that distills practical coding techniques and design practices for writing clear, maintainable object-oriented code, particularly in Java.
-
B.
Strategy (design pattern)
Strategy is a behavioral design pattern that defines a family of interchangeable algorithms, encapsulates each one, and lets clients switch between them at runtime without changing their code.
-
C.
Handle-Body pattern
The Handle-Body pattern is a software design approach that separates an object’s public interface (“handle”) from its internal implementation and state (“body”) to enable encapsulation, flexibility, and easier maintenance.
-
D.
Pattern Hatching: Design Patterns Applied
Pattern Hatching: Design Patterns Applied is a follow-up book to the original Design Patterns that offers practical insights, case studies, and reflections on applying object-oriented design patterns in real-world software development.
-
E.
Design Patterns: Elements of Reusable Object-Oriented Software
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c6995e912c81909a49a2657103f786 |
completed | March 27, 2026, 2:51 p.m. |
| NER | Named-entity recognition | batch_69c7033afbb881909b7ed2cc8f6c27c3 |
completed | March 27, 2026, 10:22 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c8b53684e48190a7abda841d6cb158 |
completed | March 29, 2026, 5:14 a.m. |
| NEDg | Description generation | batch_69c8b73fbcbc8190a2f789bc89ccfef3 |
completed | March 29, 2026, 5:23 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69c8b7f98f84819098c48d55be4fc89d |
completed | March 29, 2026, 5:26 a.m. |
Created at: March 27, 2026, 4:06 p.m.