Triple

T7665466
Position Surface form Disambiguated ID Type / Status
Subject Facade E173612 entity
Predicate canCollaborateWith P22524 FINISHED
Object Mediator pattern
The Mediator pattern is a behavioral design pattern that centralizes complex communication and control logic between multiple objects, promoting loose coupling by having them interact through a mediator instead of directly with each other.
E679872 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mediator pattern | Statement: [Facade, canCollaborateWith, Mediator pattern]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Mediator pattern
Context triple: [Facade, canCollaborateWith, Mediator pattern]
  • A. Chain of Responsibility
    Chain of Responsibility is a behavioral design pattern that decouples senders and receivers by passing a request along a chain of potential handlers until one of them processes it.
  • B. Design Patterns: Elements of Reusable Object-Oriented Software
    Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
  • C. Adapter
    Adapter is a structural design pattern that allows incompatible interfaces to work together by converting the interface of one class into an interface expected by clients.
  • D. MVC
    MVC refers to the Missouri Valley Conference, one of the oldest NCAA Division I athletic conferences in the United States.
  • E. Model-View-Controller
    Model-View-Controller (MVC) is a software architectural pattern that separates an application into three interconnected components—model, view, and controller—to improve modularity, testability, and maintainability.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Mediator pattern
Triple: [Facade, canCollaborateWith, Mediator pattern]
Generated description
The Mediator pattern is a behavioral design pattern that centralizes complex communication and control logic between multiple objects, promoting loose coupling by having them interact through a mediator instead of directly with each other.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Mediator pattern
Target entity description: The Mediator pattern is a behavioral design pattern that centralizes complex communication and control logic between multiple objects, promoting loose coupling by having them interact through a mediator instead of directly with each other.
  • A. Chain of Responsibility
    Chain of Responsibility is a behavioral design pattern that decouples senders and receivers by passing a request along a chain of potential handlers until one of them processes it.
  • B. Design Patterns: Elements of Reusable Object-Oriented Software
    Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
  • C. Adapter
    Adapter is a structural design pattern that allows incompatible interfaces to work together by converting the interface of one class into an interface expected by clients.
  • D. MVC
    MVC refers to the Missouri Valley Conference, one of the oldest NCAA Division I athletic conferences in the United States.
  • E. Model-View-Controller
    Model-View-Controller (MVC) is a software architectural pattern that separates an application into three interconnected components—model, view, and controller—to improve modularity, testability, and maintainability.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c699562484819086752091e3164a27 completed March 27, 2026, 2:51 p.m.
NER Named-entity recognition batch_69c708affd048190bf21bcc1796a3c39 completed March 27, 2026, 10:46 p.m.
NED1 Entity disambiguation (via context triple) batch_69c89b1fdccc8190a69b4745dc3b2347 completed March 29, 2026, 3:23 a.m.
NEDg Description generation batch_69c89d513af88190b453bf3bf1adcbfb completed March 29, 2026, 3:32 a.m.
NED2 Entity disambiguation (via description) batch_69c89ddd81a88190924d41529e94b06b completed March 29, 2026, 3:34 a.m.
Created at: March 27, 2026, 4 p.m.