Triple

T7600310
Position Surface form Disambiguated ID Type / Status
Subject Murray Sidman E179965 entity
Predicate notableFor P22 FINISHED
Object Sidman avoidance procedure
The Sidman avoidance procedure is a type of operant conditioning paradigm in which an organism learns to avoid an aversive stimulus by responding in the absence of explicit warning signals, illustrating principles of avoidance learning and temporal control.
E674660 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Sidman avoidance procedure | Statement: [Murray Sidman, notableFor, Sidman avoidance procedure]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Sidman avoidance procedure
Context triple: [Murray Sidman, notableFor, Sidman avoidance procedure]
  • A. Skinner box
    The Skinner box is an experimental apparatus used in behavioral psychology to study and control animal learning through systematically administered rewards and punishments.
  • B. The Structure of Behavior
    The Structure of Behavior is a foundational philosophical work by Maurice Merleau-Ponty that critiques both empiricism and intellectualism while developing a phenomenological account of perception and embodied behavior.
  • C. Operant conditioning
    Operant conditioning is a learning process in which the likelihood of a behavior is modified by its consequences, such as rewards or punishments.
  • D. Skinner
    Skinner is a fictional member of the J-Squad military unit in the science fiction film "Edge of Tomorrow."
  • E. Animal Intelligence: An Experimental Study of the Associative Processes in Animals
    "Animal Intelligence: An Experimental Study of the Associative Processes in Animals" is Edward L. Thorndike’s landmark early work in comparative psychology that introduced experimental methods to study learning and problem-solving in animals.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Sidman avoidance procedure
Triple: [Murray Sidman, notableFor, Sidman avoidance procedure]
Generated description
The Sidman avoidance procedure is a type of operant conditioning paradigm in which an organism learns to avoid an aversive stimulus by responding in the absence of explicit warning signals, illustrating principles of avoidance learning and temporal control.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Sidman avoidance procedure
Target entity description: The Sidman avoidance procedure is a type of operant conditioning paradigm in which an organism learns to avoid an aversive stimulus by responding in the absence of explicit warning signals, illustrating principles of avoidance learning and temporal control.
  • A. Skinner box
    The Skinner box is an experimental apparatus used in behavioral psychology to study and control animal learning through systematically administered rewards and punishments.
  • B. The Structure of Behavior
    The Structure of Behavior is a foundational philosophical work by Maurice Merleau-Ponty that critiques both empiricism and intellectualism while developing a phenomenological account of perception and embodied behavior.
  • C. Operant conditioning
    Operant conditioning is a learning process in which the likelihood of a behavior is modified by its consequences, such as rewards or punishments.
  • D. Skinner
    Skinner is a fictional member of the J-Squad military unit in the science fiction film "Edge of Tomorrow."
  • E. Animal Intelligence: An Experimental Study of the Associative Processes in Animals
    "Animal Intelligence: An Experimental Study of the Associative Processes in Animals" is Edward L. Thorndike’s landmark early work in comparative psychology that introduced experimental methods to study learning and problem-solving in animals.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c69f3487ec8190bf7acdf2dd91e6d6 completed March 27, 2026, 3:16 p.m.
NER Named-entity recognition batch_69c6f9d7cb288190b40ff5c9a09297d9 completed March 27, 2026, 9:42 p.m.
NED1 Entity disambiguation (via context triple) batch_69c861ad08bc8190b3fc22109579a47d completed March 28, 2026, 11:18 p.m.
NEDg Description generation batch_69c86239eb348190b5a0b83d280000e2 completed March 28, 2026, 11:20 p.m.
NED2 Entity disambiguation (via description) batch_69c862a2f6808190942a22bf93994408 completed March 28, 2026, 11:22 p.m.
Created at: March 27, 2026, 3:53 p.m.