Triple
T7421066
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Steven A. Coons Award |
E171245
|
entity |
| Predicate | hasRecipient |
P108
|
FINISHED |
| Object |
Andrew Glassner
Andrew Glassner is a computer graphics researcher and author known for his influential work in rendering, visual storytelling, and educational writing in the field.
|
E673452
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Andrew Glassner | Statement: [Steven A. Coons Award, hasRecipient, Andrew Glassner]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Andrew Glassner Context triple: [Steven A. Coons Award, hasRecipient, Andrew Glassner]
-
A.
Jim Blinn
Jim Blinn is a pioneering computer graphics researcher best known for developing influential rendering techniques such as Blinn–Phong shading and environment mapping.
-
B.
Loren Carpenter
Loren Carpenter is a pioneering computer graphics researcher and co-founder of Pixar who helped revolutionize CGI in film through innovations like fractal landscape rendering and the RenderMan system.
-
C.
Tony DeRose
Tony DeRose is a computer scientist and former Pixar senior research scientist renowned for his pioneering work in computer graphics and geometric modeling.
-
D.
Michael Abrash
Michael Abrash is a prominent computer programmer and graphics expert known for his pioneering work in game engines and virtual reality, including leading research efforts at Oculus VR.
-
E.
Ken Perlin
Ken Perlin is a computer graphics researcher best known for inventing Perlin noise, a foundational technique in procedural texture generation and visual effects.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Andrew Glassner Triple: [Steven A. Coons Award, hasRecipient, Andrew Glassner]
Generated description
Andrew Glassner is a computer graphics researcher and author known for his influential work in rendering, visual storytelling, and educational writing in the field.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Andrew Glassner Target entity description: Andrew Glassner is a computer graphics researcher and author known for his influential work in rendering, visual storytelling, and educational writing in the field.
-
A.
Jim Blinn
Jim Blinn is a pioneering computer graphics researcher best known for developing influential rendering techniques such as Blinn–Phong shading and environment mapping.
-
B.
Loren Carpenter
Loren Carpenter is a pioneering computer graphics researcher and co-founder of Pixar who helped revolutionize CGI in film through innovations like fractal landscape rendering and the RenderMan system.
-
C.
Tony DeRose
Tony DeRose is a computer scientist and former Pixar senior research scientist renowned for his pioneering work in computer graphics and geometric modeling.
-
D.
Michael Abrash
Michael Abrash is a prominent computer programmer and graphics expert known for his pioneering work in game engines and virtual reality, including leading research efforts at Oculus VR.
-
E.
Ken Perlin
Ken Perlin is a computer graphics researcher best known for inventing Perlin noise, a foundational technique in procedural texture generation and visual effects.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c68a625d048190af70eb8b63bec5a0 |
completed | March 27, 2026, 1:47 p.m. |
| NER | Named-entity recognition | batch_69c6f2ebc520819087cfc2eb9dda0e17 |
completed | March 27, 2026, 9:13 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c856a8312881908a86c30706283a9c |
completed | March 28, 2026, 10:31 p.m. |
| NEDg | Description generation | batch_69c85765d1f48190b171ff87a15c5b74 |
completed | March 28, 2026, 10:34 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69c8580963748190b81bd7437259da28 |
completed | March 28, 2026, 10:36 p.m. |
Created at: March 27, 2026, 3:11 p.m.