Triple
T7387287
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Battlemage |
E170411
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Intel graphics architecture codename |
C14942
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Intel graphics architecture codename Context triple: [Battlemage, instanceOf, Intel graphics architecture codename]
-
A.
Intel codename
chosen
An Intel codename is an internal, often thematic or location-based name used by Intel to identify and reference a specific processor, platform, or technology project before and sometimes alongside its official product branding.
-
B.
graphics processing unit family
A graphics processing unit family is a group of closely related GPU models that share a common architecture, feature set, and design lineage, typically released by a manufacturer as a coherent product line.
-
C.
GPU architecture
GPU architecture is the conceptual design and organization of a graphics processing unit’s cores, memory hierarchy, and data paths that enable massively parallel computation for graphics and general-purpose workloads.
-
D.
graphics processing unit
A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly perform parallel mathematical and geometric calculations to render images, videos, and visual effects for display.
-
E.
Intel subsidiary
An Intel subsidiary is a legally distinct company that is majority-owned and controlled by Intel Corporation to support its strategic, operational, or market objectives.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c68a5e2c9081909e713ce866e0060a |
completed | March 27, 2026, 1:47 p.m. |
Created at: March 27, 2026, 3:08 p.m.