Triple

T7387174
Position Surface form Disambiguated ID Type / Status
Subject XeSS E170408 entity
Predicate competesWith P1375 FINISHED
Object AMD FSR E209966 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: AMD FSR | Statement: [XeSS, competesWith, AMD FSR]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: AMD FSR
Context triple: [XeSS, competesWith, AMD FSR]
  • A. AMD FidelityFX Super Resolution chosen
    AMD FidelityFX Super Resolution is AMD’s open, cross-platform spatial and temporal upscaling technology designed to boost gaming performance and image quality on a wide range of GPUs.
  • B. DLSS (Deep Learning Super Sampling)
    DLSS (Deep Learning Super Sampling) is an NVIDIA graphics technology that uses deep learning to upscale lower-resolution images in real time, improving performance and visual quality in video games.
  • C. NVIDIA Reflex
    NVIDIA Reflex is a technology suite designed to reduce system latency in competitive PC gaming, providing faster input response and smoother, more responsive gameplay.
  • D. XeSS
    XeSS (Xe Super Sampling) is Intel’s AI-driven upscaling technology designed to boost gaming performance and image quality by rendering at lower resolutions and reconstructing higher-resolution frames in real time.
  • E. DirectStorage
    DirectStorage is a Microsoft API designed to dramatically speed up game asset loading by enabling high-bandwidth, low-latency data streaming from NVMe storage directly to the GPU.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c68a5e2c9081909e713ce866e0060a completed March 27, 2026, 1:47 p.m.
NER Named-entity recognition batch_69c6f1f2bac481908ac74069182a4ce4 completed March 27, 2026, 9:09 p.m.
NED1 Entity disambiguation (via context triple) batch_69c802e56fb48190976612d2a94d6ee5 completed March 28, 2026, 4:33 p.m.
Created at: March 27, 2026, 3:08 p.m.