Triple
T7338005
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | R-pentomino |
E169178
|
entity |
| Predicate | evolvesIn |
P77128
|
FINISHED |
| Object | Conway's Game of Life |
E29416
|
NE FINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Conway's Game of Life | Statement: [R-pentomino, evolvesIn, Conway's Game of Life]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Conway's Game of Life Context triple: [R-pentomino, evolvesIn, Conway's Game of Life]
-
A.
Game of Life
chosen
Game of Life is a famous cellular automaton devised by mathematician John H. Conway that simulates complex patterns and behaviors using simple grid-based rules.
-
B.
Golly (Game of Life simulator)
Golly is an open-source, cross-platform simulator designed for exploring Conway’s Game of Life and other cellular automata with efficient algorithms and advanced visualization tools.
-
C.
ConwayLife.com
ConwayLife.com is a dedicated online hub for enthusiasts of Conway's Game of Life, featuring forums, pattern collections, tools, and discussions about cellular automata.
-
D.
Conway’s Game of Sprouts
Conway’s Game of Sprouts is a pencil-and-paper topological game in which players alternately connect dots with lines under simple rules, leading to rich combinatorial and mathematical analysis.
-
E.
Conway’s soldiers
Conway’s soldiers is a mathematical puzzle and thought experiment in combinatorial game theory that explores how far checkers-like pieces can advance on an infinite grid under specific movement rules.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: evolvesIn Context triple: [R-pentomino, evolvesIn, Conway's Game of Life]
-
A.
evolves
Indicates that one entity undergoes a process of gradual change or development into another, typically more advanced or different, state or form.
-
B.
evolvesAcross
Indicates a transformation or development of one entity into another across different states, stages, or contexts.
-
C.
evolvedIn
Indicates that an entity originated or developed within a specified environment, context, or location over evolutionary time.
-
D.
laterTeamEvolvedInto
Indicates that a team existing at a later time transformed, rebranded, or otherwise changed into another team as its successor.
-
E.
evolutionMethodFromPichu
Indicates the method or conditions by which the entity Pichu evolves into its next evolutionary form.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c68a57710481909f0c1f3c6ebdb6f2 |
completed | March 27, 2026, 1:47 p.m. |
| NER | Named-entity recognition | batch_69c6f347f25081908e6086d4073295f5 |
completed | March 27, 2026, 9:14 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c810cbd78c8190934dd5d4baa1a0a7 |
completed | March 28, 2026, 5:33 p.m. |
| PD | Predicate disambiguation | batch_69c6f028fd748190b2ea5c3081958a42 |
completed | March 27, 2026, 9:01 p.m. |
| PDg | Predicate description generation | batch_69c6f3463d0481908aed9ed43a8ac6a8 |
completed | March 27, 2026, 9:14 p.m. |
Created at: March 27, 2026, 3:04 p.m.