Triple
T7278130
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Dots and Boxes Game: Sophisticated Child's Play |
E163080
|
entity |
| Predicate | title |
P38
|
FINISHED |
| Object | The Dots and Boxes Game: Sophisticated Child's Play |
E163080
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Dots and Boxes Game: Sophisticated Child's Play | Statement: [The Dots and Boxes Game: Sophisticated Child's Play, title, The Dots and Boxes Game: Sophisticated Child's Play]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: The Dots and Boxes Game: Sophisticated Child's Play Context triple: [The Dots and Boxes Game: Sophisticated Child's Play, title, The Dots and Boxes Game: Sophisticated Child's Play]
-
A.
The Dots and Boxes Game: Sophisticated Child's Play
chosen
"The Dots and Boxes Game: Sophisticated Child's Play" is a mathematical analysis of the classic pencil-and-paper game Dots and Boxes, exploring its underlying combinatorial game theory and advanced strategies.
-
B.
Winning Ways for your Mathematical Plays
Winning Ways for your Mathematical Plays is a multi-volume book on combinatorial game theory that popularizes and systematically explores mathematical games and their underlying structures.
-
C.
Conway’s games
Conway’s games are a class of combinatorial games introduced by mathematician John Horton Conway, forming the foundation of surreal numbers and studied for their rich algebraic and strategic properties.
-
D.
Conway’s Game of Sprouts
Conway’s Game of Sprouts is a pencil-and-paper topological game in which players alternately connect dots with lines under simple rules, leading to rich combinatorial and mathematical analysis.
-
E.
"Simplicity and Complexity in Games of the Intellect"
"Simplicity and Complexity in Games of the Intellect" is a scholarly work by ecologist Lawrence B. Slobodkin that explores how simple rules and concepts can give rise to complex patterns in science and intellectual inquiry.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c6885c5964819085b209701769877f |
completed | March 27, 2026, 1:38 p.m. |
| NER | Named-entity recognition | batch_69c6eb309a648190a2a2f2cca9ce2f56 |
completed | March 27, 2026, 8:40 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c7db3450208190b67e4329a531ad0c |
completed | March 28, 2026, 1:44 p.m. |
Created at: March 27, 2026, 2:59 p.m.