Triple
T7044352
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Ludvig Forssell |
E163593
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object | Death Stranding (soundtrack) |
E31746
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Death Stranding (soundtrack) | Statement: [Ludvig Forssell, notableWork, Death Stranding (soundtrack)]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Death Stranding (soundtrack) Context triple: [Ludvig Forssell, notableWork, Death Stranding (soundtrack)]
-
A.
Death Stranding
chosen
Death Stranding is a genre-blending action game directed by Hideo Kojima, set in a post-apocalyptic United States where players reconnect isolated cities through perilous deliveries and encounters with supernatural phenomena.
-
B.
Death Stranding 2: On the Beach
Death Stranding 2: On the Beach is the upcoming sequel to Hideo Kojima’s genre-blending action game, continuing its surreal, post-apocalyptic narrative with returning characters and expanded traversal-focused gameplay.
-
C.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
-
D.
Hyper Light Drifter (video game soundtrack)
Hyper Light Drifter (video game soundtrack) is an atmospheric, synth-driven score known for its haunting ambience and emotional depth, composed for the indie action-adventure game Hyper Light Drifter.
-
E.
Yasuke (soundtrack)
Yasuke (soundtrack) is an experimental, genre-blending score by producer Flying Lotus created for the Netflix anime series "Yasuke."
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c6885f598c8190b6b6495c59d8d962 |
completed | March 27, 2026, 1:38 p.m. |
| NER | Named-entity recognition | batch_69c6e23730888190a827ca5c61c4eed0 |
completed | March 27, 2026, 8:01 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c7887799f48190b4fa311defd8e9fd |
completed | March 28, 2026, 7:51 a.m. |
Created at: March 27, 2026, 2:37 p.m.