Triple

T7030610
Position Surface form Disambiguated ID Type / Status
Subject Conway’s soldiers E163258 entity
Predicate instanceOf P0 FINISHED
Object combinatorial game theory problem C7463 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: combinatorial game theory problem
Context triple: [Conway’s soldiers, instanceOf, combinatorial game theory problem]
  • A. combinatorial game chosen
    A combinatorial game is a two-player, perfect-information game with no chance elements where players move alternately and the outcome depends solely on their strategic choices under well-defined rules.
  • B. mathematical game
    A mathematical game is a structured activity or problem governed by explicit rules in which players make decisions or moves, often analyzed using mathematical concepts such as strategy, probability, and optimization.
  • C. topological game
    A topological game is a two-player game played on a topological space where players alternately choose points, sets, or open neighborhoods according to specified rules, with winning conditions defined by topological properties such as convergence, closure, or covering.
  • D. zero-player game
    A zero-player game is a simulation or system that evolves automatically from its initial state without any ongoing input or decisions from human or computer-controlled players.
  • E. collection of recreational mathematics puzzles
    A collection of recreational mathematics puzzles is a curated set of engaging, often playful mathematical challenges designed primarily for enjoyment while stimulating logical thinking and problem-solving skills.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c6885d691c81908cf7d31083113886 completed March 27, 2026, 1:38 p.m.
Created at: March 27, 2026, 2:35 p.m.