Triple
T7011556
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bogor Station |
E162593
|
entity |
| Predicate | hasStationCode |
P1289
|
FINISHED |
| Object |
BOO
BOO is the official station code for Bogor Station, a major railway hub in Bogor, West Java, Indonesia.
|
E634874
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: BOO | Statement: [Bogor Station, hasStationCode, BOO]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: BOO Context triple: [Bogor Station, hasStationCode, BOO]
-
A.
BOO
BOO is the IATA airport code for Bodø Airport, which serves the town of Bodø in northern Norway.
-
B.
Boo
Boo is a suburban district and island area in the Stockholm archipelago, located within Nacka Municipality in Sweden.
-
C.
Boo
Boo is a statically typed, Python-inspired programming language for the .NET platform that was once used as a primary scripting option in the Unity game engine.
-
D.
Boo
Boo is the young human girl in Pixar's animated film "Monsters, Inc." whose unexpected arrival in the monster world drives the story's central conflict and emotional core.
-
E.
Boo
Boo is a recurring ghost-like enemy in the Super Mario series, known for covering its face when looked at and attacking when the player’s back is turned.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: BOO Triple: [Bogor Station, hasStationCode, BOO]
Generated description
BOO is the official station code for Bogor Station, a major railway hub in Bogor, West Java, Indonesia.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: BOO Target entity description: BOO is the official station code for Bogor Station, a major railway hub in Bogor, West Java, Indonesia.
-
A.
BOO
BOO is the IATA airport code for Bodø Airport, which serves the town of Bodø in northern Norway.
-
B.
Boo
Boo is a suburban district and island area in the Stockholm archipelago, located within Nacka Municipality in Sweden.
-
C.
Boo
Boo is a statically typed, Python-inspired programming language for the .NET platform that was once used as a primary scripting option in the Unity game engine.
-
D.
Boo
Boo is the young human girl in Pixar's animated film "Monsters, Inc." whose unexpected arrival in the monster world drives the story's central conflict and emotional core.
-
E.
Boo
Boo is a recurring ghost-like enemy in the Super Mario series, known for covering its face when looked at and attacking when the player’s back is turned.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c6885a127c8190867b059bdccf13ff |
completed | March 27, 2026, 1:38 p.m. |
| NER | Named-entity recognition | batch_69c6dc5729448190af66dbd6f3e8936e |
completed | March 27, 2026, 7:36 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c76a4bd424819097e1543ec59979ff |
completed | March 28, 2026, 5:42 a.m. |
| NEDg | Description generation | batch_69c76b1ef6f481908f4c4f610328f633 |
completed | March 28, 2026, 5:46 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69c76c01679c8190b61f642c23c25ed5 |
completed | March 28, 2026, 5:49 a.m. |
Created at: March 27, 2026, 2:34 p.m.