Triple

T7002838
Position Surface form Disambiguated ID Type / Status
Subject World Muaythai Council E162378 entity
Predicate sport P887 FINISHED
Object Muay Thai E31689 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Muay Thai | Statement: [World Muaythai Council, sport, Muay Thai]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Muay Thai
Context triple: [World Muaythai Council, sport, Muay Thai]
  • A. Muay Thai chosen
    Muay Thai is a traditional Thai martial art and combat sport known for its use of punches, kicks, elbows, and knee strikes, often referred to as the "art of eight limbs."
  • B. Muay Thasao
    Muay Thasao is a regional style of traditional Thai martial arts known for its speed, agility, and fluid striking techniques.
  • C. Muay Boran
    Muay Boran is a traditional Thai martial art comprising ancient unarmed combat techniques that served as the historical foundation for modern Muay Thai.
  • D. Taekwondo
    Taekwondo is a Korean martial art and Olympic sport known for its dynamic kicking techniques, fast footwork, and emphasis on discipline and self-control.
  • E. Karate
    Karate is a striking-based martial art from the Ryukyu Islands of Japan that emphasizes powerful punches, kicks, and defensive techniques practiced through forms and sparring.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c6885928148190ae31909fbb5e9849 completed March 27, 2026, 1:38 p.m.
NER Named-entity recognition batch_69c6dc1115c48190a9363473ae21b6c1 completed March 27, 2026, 7:35 p.m.
NED1 Entity disambiguation (via context triple) batch_69c7ad743c2c819081d7b8cda5720ba3 completed March 28, 2026, 10:29 a.m.
Created at: March 27, 2026, 2:33 p.m.