Triple

T6964955
Position Surface form Disambiguated ID Type / Status
Subject Death Stranding 2: On the Beach E161463 entity
Predicate hasCombat P73817 FINISHED
Object yes LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: yes | Statement: [Death Stranding 2: On the Beach, hasCombat, yes]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasCombat
Context triple: [Death Stranding 2: On the Beach, hasCombat, yes]
  • A. usesCombatSystem
    Indicates that one entity employs or operates a particular combat system in its functioning or behavior.
  • B. sawCombat
    Indicates that an entity directly participated in active military or armed conflict.
  • C. introducedToCombat
    Indicates that something was brought into use or implemented specifically for the purpose of addressing or mitigating a particular problem, threat, or undesirable condition.
  • D. hasComb
    Indicates that an entity possesses or is equipped with a comb.
  • E. methodOfCombat
    Indicates the specific technique, style, or means by which an entity engages in combat or fighting.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c68853cff881908439d488924a8283 completed March 27, 2026, 1:38 p.m.
NER Named-entity recognition batch_69c6db1049e0819097099a0e9d15f787 completed March 27, 2026, 7:31 p.m.
PD Predicate disambiguation batch_69c6d7c0b0a08190b262dfc94992994d completed March 27, 2026, 7:17 p.m.
PDg Predicate description generation batch_69c6d9bb57e88190a3a7cec34e3b617f completed March 27, 2026, 7:25 p.m.
Created at: March 27, 2026, 2:30 p.m.