Triple
T6080895
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Michael Giacchino |
E135518
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
Call of Duty (video game score)
Call of Duty (video game score) is the orchestral soundtrack composed by Michael Giacchino for the World War II first-person shooter game Call of Duty, noted for its cinematic intensity and thematic depth.
|
E566058
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Call of Duty (video game score) | Statement: [Michael Giacchino, notableWork, Call of Duty (video game score)]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Call of Duty (video game score) Context triple: [Michael Giacchino, notableWork, Call of Duty (video game score)]
-
A.
Gears of War 3 soundtrack
The Gears of War 3 soundtrack is an intense, cinematic orchestral score composed by Steve Jablonsky for the third installment of the Gears of War video game series.
-
B.
Gears of War 2 soundtrack
The Gears of War 2 soundtrack is an orchestral and cinematic video game score composed by Steve Jablonsky for the 2008 third-person shooter Gears of War 2.
-
C.
Metal Gear Solid 2: Sons of Liberty (video game score)
Metal Gear Solid 2: Sons of Liberty (video game score) is a cinematic, electronic-orchestral soundtrack that helped define the tense, espionage-driven atmosphere of Konami’s stealth-action game Metal Gear Solid 2.
-
D.
Assassin's Creed IV: Black Flag (video game score)
Assassin's Creed IV: Black Flag (video game score) is the orchestral soundtrack composed by Brian Tyler for the 2013 open-world pirate-themed installment of the Assassin's Creed video game series.
-
E.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Call of Duty (video game score) Triple: [Michael Giacchino, notableWork, Call of Duty (video game score)]
Generated description
Call of Duty (video game score) is the orchestral soundtrack composed by Michael Giacchino for the World War II first-person shooter game Call of Duty, noted for its cinematic intensity and thematic depth.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Call of Duty (video game score) Target entity description: Call of Duty (video game score) is the orchestral soundtrack composed by Michael Giacchino for the World War II first-person shooter game Call of Duty, noted for its cinematic intensity and thematic depth.
-
A.
Gears of War 3 soundtrack
The Gears of War 3 soundtrack is an intense, cinematic orchestral score composed by Steve Jablonsky for the third installment of the Gears of War video game series.
-
B.
Gears of War 2 soundtrack
The Gears of War 2 soundtrack is an orchestral and cinematic video game score composed by Steve Jablonsky for the 2008 third-person shooter Gears of War 2.
-
C.
Metal Gear Solid 2: Sons of Liberty (video game score)
Metal Gear Solid 2: Sons of Liberty (video game score) is a cinematic, electronic-orchestral soundtrack that helped define the tense, espionage-driven atmosphere of Konami’s stealth-action game Metal Gear Solid 2.
-
D.
Assassin's Creed IV: Black Flag (video game score)
Assassin's Creed IV: Black Flag (video game score) is the orchestral soundtrack composed by Brian Tyler for the 2013 open-world pirate-themed installment of the Assassin's Creed video game series.
-
E.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c0087ad31c8190ab936e0ff28614b6 |
completed | March 22, 2026, 3:19 p.m. |
| NER | Named-entity recognition | batch_69c057735b6081908b82757505fa7d5d |
completed | March 22, 2026, 8:56 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c11d52850c8190baaf70460e74065f |
completed | March 23, 2026, 11 a.m. |
| NEDg | Description generation | batch_69c11dc2becc8190991c444357755dec |
completed | March 23, 2026, 11:02 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69c11ed987e08190bf7065d04d9c3a0c |
completed | March 23, 2026, 11:07 a.m. |
Created at: March 22, 2026, 4:11 p.m.