Triple
T5432861
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | SpriteKit |
E121536
|
entity |
| Predicate | includes |
P1393
|
FINISHED |
| Object |
SKView
SKView is the SpriteKit-specific view class in Apple’s frameworks that renders and manages SpriteKit scenes within an app’s user interface.
|
E518842
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: SKView | Statement: [SpriteKit, includes, SKView]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: SKView Context triple: [SpriteKit, includes, SKView]
-
A.
SceneKit
SceneKit is a high-level 3D graphics framework from Apple used to build and render interactive 3D scenes and animations across its platforms.
-
B.
PanelView
PanelView is Rockwell Automation’s family of industrial operator interface terminals used for monitoring and controlling factory automation systems.
-
C.
Keys View
Keys View is a popular high-elevation overlook in Joshua Tree National Park offering expansive vistas of the Coachella Valley, Salton Sea, and surrounding mountain ranges.
-
D.
WKInterfaceObject
WKInterfaceObject is a fundamental WatchKit class that represents and manages user interface elements in Apple Watch apps.
-
E.
Quartz 2D
Quartz 2D is Apple’s modern 2D graphics rendering and drawing engine used in macOS and iOS for high-quality, resolution-independent graphics.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: SKView Triple: [SpriteKit, includes, SKView]
Generated description
SKView is the SpriteKit-specific view class in Apple’s frameworks that renders and manages SpriteKit scenes within an app’s user interface.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: SKView Target entity description: SKView is the SpriteKit-specific view class in Apple’s frameworks that renders and manages SpriteKit scenes within an app’s user interface.
-
A.
SceneKit
SceneKit is a high-level 3D graphics framework from Apple used to build and render interactive 3D scenes and animations across its platforms.
-
B.
PanelView
PanelView is Rockwell Automation’s family of industrial operator interface terminals used for monitoring and controlling factory automation systems.
-
C.
Keys View
Keys View is a popular high-elevation overlook in Joshua Tree National Park offering expansive vistas of the Coachella Valley, Salton Sea, and surrounding mountain ranges.
-
D.
WKInterfaceObject
WKInterfaceObject is a fundamental WatchKit class that represents and manages user interface elements in Apple Watch apps.
-
E.
Quartz 2D
Quartz 2D is Apple’s modern 2D graphics rendering and drawing engine used in macOS and iOS for high-quality, resolution-independent graphics.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd463c65f0819082ee6483ab4b466a |
completed | March 20, 2026, 1:06 p.m. |
| NER | Named-entity recognition | batch_69bd8840ade481909dae2eecc77d73b8 |
completed | March 20, 2026, 5:47 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69bf3ac985e48190ba9610e0563c73ab |
completed | March 22, 2026, 12:41 a.m. |
| NEDg | Description generation | batch_69bf3b663b148190807d35421c911d74 |
completed | March 22, 2026, 12:44 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69bf3c2b9d04819081a946e9f68c4eb2 |
completed | March 22, 2026, 12:47 a.m. |
Created at: March 20, 2026, 2:06 p.m.