Triple
T5122226
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Lawrence B. Slobodkin |
E115495
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
"Simplicity and Complexity in Games of the Intellect"
"Simplicity and Complexity in Games of the Intellect" is a scholarly work by ecologist Lawrence B. Slobodkin that explores how simple rules and concepts can give rise to complex patterns in science and intellectual inquiry.
|
E496567
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: "Simplicity and Complexity in Games of the Intellect" | Statement: [Lawrence B. Slobodkin, notableWork, "Simplicity and Complexity in Games of the Intellect"]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: "Simplicity and Complexity in Games of the Intellect" Context triple: [Lawrence B. Slobodkin, notableWork, "Simplicity and Complexity in Games of the Intellect"]
-
A.
The Dots and Boxes Game: Sophisticated Child's Play
"The Dots and Boxes Game: Sophisticated Child's Play" is a mathematical analysis of the classic pencil-and-paper game Dots and Boxes, exploring its underlying combinatorial game theory and advanced strategies.
-
B.
How Life Imitates Chess
How Life Imitates Chess is a book by Garry Kasparov that uses lessons from his chess career to explore strategy, decision-making, and leadership in life and business.
-
C.
Winning Ways for your Mathematical Plays
Winning Ways for your Mathematical Plays is a multi-volume book on combinatorial game theory that popularizes and systematically explores mathematical games and their underlying structures.
-
D.
"The Place of Intelligence in Conduct"
"The Place of Intelligence in Conduct" is a section of John Dewey’s philosophical work *Human Nature and Conduct* that explores how reflective thought and intelligence guide, shape, and improve human action and moral behavior.
-
E.
“Extensive Games and the Problem of Information”
“Extensive Games and the Problem of Information” is a foundational paper in game theory by Harold W. Kuhn that formalizes extensive-form games and introduces key concepts for analyzing strategic interaction under imperfect information.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: "Simplicity and Complexity in Games of the Intellect" Triple: [Lawrence B. Slobodkin, notableWork, "Simplicity and Complexity in Games of the Intellect"]
Generated description
"Simplicity and Complexity in Games of the Intellect" is a scholarly work by ecologist Lawrence B. Slobodkin that explores how simple rules and concepts can give rise to complex patterns in science and intellectual inquiry.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: "Simplicity and Complexity in Games of the Intellect" Target entity description: "Simplicity and Complexity in Games of the Intellect" is a scholarly work by ecologist Lawrence B. Slobodkin that explores how simple rules and concepts can give rise to complex patterns in science and intellectual inquiry.
-
A.
The Dots and Boxes Game: Sophisticated Child's Play
"The Dots and Boxes Game: Sophisticated Child's Play" is a mathematical analysis of the classic pencil-and-paper game Dots and Boxes, exploring its underlying combinatorial game theory and advanced strategies.
-
B.
How Life Imitates Chess
How Life Imitates Chess is a book by Garry Kasparov that uses lessons from his chess career to explore strategy, decision-making, and leadership in life and business.
-
C.
Winning Ways for your Mathematical Plays
Winning Ways for your Mathematical Plays is a multi-volume book on combinatorial game theory that popularizes and systematically explores mathematical games and their underlying structures.
-
D.
"The Place of Intelligence in Conduct"
"The Place of Intelligence in Conduct" is a section of John Dewey’s philosophical work *Human Nature and Conduct* that explores how reflective thought and intelligence guide, shape, and improve human action and moral behavior.
-
E.
“Extensive Games and the Problem of Information”
“Extensive Games and the Problem of Information” is a foundational paper in game theory by Harold W. Kuhn that formalizes extensive-form games and introduces key concepts for analyzing strategic interaction under imperfect information.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd4442ade0819087b9461f892b206b |
completed | March 20, 2026, 12:57 p.m. |
| NER | Named-entity recognition | batch_69bd780341ac8190b7403811d340c74f |
completed | March 20, 2026, 4:38 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69bec4b401a481909abf6660401c47dc |
completed | March 21, 2026, 4:17 p.m. |
| NEDg | Description generation | batch_69bec6ff39a08190adb303fa2a6b5193 |
completed | March 21, 2026, 4:27 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69bec808062c8190b2c0ee234477af95 |
completed | March 21, 2026, 4:32 p.m. |
Created at: March 20, 2026, 1:42 p.m.