Triple
T5080469
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Pikachu |
E114497
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | anime character |
C17512
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: anime character Context triple: [Pikachu, instanceOf, anime character]
-
A.
animated character
An animated character is a fictional persona brought to life through drawn, computer-generated, or stop-motion imagery, exhibiting movement, expression, and personality within animated media.
-
B.
animated television character
An animated television character is a fictional persona brought to life through drawn or computer-generated imagery, designed to act, speak, and evolve within the narrative of a TV series.
-
C.
Nintendo character
A Nintendo character is a fictional persona created or licensed by Nintendo that appears in its video games, media, and related merchandise, often embodying distinctive abilities, personalities, and roles within their respective game worlds.
-
D.
cartoon mascot
A cartoon mascot is a stylized, often anthropomorphic character designed to visually represent and promote a brand, organization, or event in an engaging and memorable way.
-
E.
video game character
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd443dbf908190a9401e9c2dc7bd7d |
completed | March 20, 2026, 12:57 p.m. |
Created at: March 20, 2026, 1:39 p.m.