Triple
T5072819
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bowser Jr. Shadow Showdown |
E114320
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Super Nintendo World attraction |
C6498
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Super Nintendo World attraction Context triple: [Bowser Jr. Shadow Showdown, instanceOf, Super Nintendo World attraction]
-
A.
Universal Studios Japan attraction
chosen
A Universal Studios Japan attraction is an entertainment experience within the theme park—such as a ride, show, or interactive area—based on popular films, characters, or franchises, designed to immerse guests through themed environments and storytelling.
-
B.
Six Flags park
A Six Flags park is a large regional amusement park that features a variety of thrill rides, family attractions, live entertainment, and themed areas, typically branded under the Six Flags corporate identity.
-
C.
amusement park attraction
An amusement park attraction is a designed entertainment feature or ride that provides guests with thrilling, enjoyable, or immersive experiences within a themed recreational setting.
-
D.
amusement park land
An amusement park land is a themed area within an amusement or theme park that groups together attractions, rides, entertainment, and decor around a cohesive story, setting, or concept.
-
E.
seaside amusement park
A seaside amusement park is a recreational venue located along a coast that combines rides, games, food stalls, and entertainment with access to the beach and ocean views.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd443cf28c8190ad371d603563dbdd |
completed | March 20, 2026, 12:57 p.m. |
Created at: March 20, 2026, 1:39 p.m.