Triple
T5072818
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bowser Jr. Shadow Showdown |
E114320
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | motion-based game |
C7524
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: motion-based game Context triple: [Bowser Jr. Shadow Showdown, instanceOf, motion-based game]
-
A.
action game
An action game is a fast-paced video game genre that emphasizes physical challenges, including hand–eye coordination, reaction time, and combat-focused gameplay.
-
B.
video game
chosen
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
C.
dynamic game
A dynamic game is a strategic interaction among multiple decision-makers that unfolds over time, where players’ choices at each stage can depend on past actions and information, influencing future payoffs and outcomes.
-
D.
mathematical game
A mathematical game is a structured activity or problem governed by explicit rules in which players make decisions or moves, often analyzed using mathematical concepts such as strategy, probability, and optimization.
-
E.
basketball video game
A basketball video game is an interactive digital simulation that lets players control teams or individual athletes to compete in virtual basketball matches, often featuring realistic physics, official leagues, and various gameplay modes.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd443cf28c8190ad371d603563dbdd |
completed | March 20, 2026, 12:57 p.m. |
Created at: March 20, 2026, 1:39 p.m.