Triple
T4977540
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Glass Stepping Stones |
E111804
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | deadly game |
C16723
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: deadly game Context triple: [Glass Stepping Stones, instanceOf, deadly game]
-
A.
death
Death is the irreversible cessation of all biological functions that sustain a living organism, marking the end of its life.
-
B.
Shatterdome
A Shatterdome is a massive, fortified command and maintenance complex that houses Jaegers, their pilots, and support infrastructure for defending against Kaiju attacks.
-
C.
mortal
A mortal is a living being whose existence is finite and inevitably ends in death.
-
D.
dynamic game
A dynamic game is a strategic interaction among multiple decision-makers that unfolds over time, where players’ choices at each stage can depend on past actions and information, influencing future payoffs and outcomes.
-
E.
party game
A party game is a social game designed for groups, emphasizing fun, interaction, and easy-to-learn rules over complex strategy or long playtime.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd441adc208190b70a033a0741d01e |
completed | March 20, 2026, 12:56 p.m. |
Created at: March 20, 2026, 1:33 p.m.