Triple
T4659952
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Selenites |
E102504
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | fictional intelligent beings |
C4372
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: fictional intelligent beings Context triple: [Selenites, instanceOf, fictional intelligent beings]
-
A.
fictional robot
A fictional robot is an imagined artificial being, typically mechanical or digital, designed with varying degrees of intelligence and autonomy to perform tasks, interact with characters, or explore themes about technology and humanity in stories.
-
B.
fictional species
chosen
A fictional species is an invented group of organisms with distinct biological, cultural, and behavioral traits that exist only within an imagined world or narrative.
-
C.
fictional computer
A fictional computer is an imagined computing device, often with advanced or impossible capabilities, that exists only within stories, games, or speculative scenarios.
-
D.
fictionalCharacter
A fictionalCharacter is an invented person or being in a narrative work, defined by attributes, relationships, and actions that drive the story and embody its themes.
-
E.
video game fictional entity
A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd43d823288190952279faa0d1d066 |
completed | March 20, 2026, 12:55 p.m. |
Created at: March 20, 2026, 1:15 p.m.