Triple

T4506400
Position Surface form Disambiguated ID Type / Status
Subject The Sandman E101340 entity
Predicate hasCharacter P2308 FINISHED
Object Despair E447861 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Despair | Statement: [The Sandman, hasCharacter, Despair]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Despair
Context triple: [The Sandman, hasCharacter, Despair]
  • A. Despair chosen
    Despair is one of the seven Endless in Neil Gaiman’s "The Sandman" universe, embodying and personifying the concept of hopelessness and emotional anguish.
  • B. Sorrow
    Sorrow is a character in Toni Morrison's novel "A Mercy," known as a troubled young woman whose traumatic past and evolving identity reflect the book’s themes of loss, memory, and belonging.
  • C. Futility
    "Futility" is a poignant World War I poem by Wilfred Owen that reflects on the senseless loss of life and questions the purpose of creation amid the horrors of war.
  • D. Hopeless
    "Hopeless" is a 1963 pop art painting by Roy Lichtenstein that depicts a tearful, comic-book-style woman in a melodramatic, romantic crisis.
  • E. Ennui
    "Ennui" is a painting by British artist Walter Sickert that depicts a mood of boredom and existential weariness through a dimly lit domestic interior scene.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69bd43d175248190894dc58b5b395c26 completed March 20, 2026, 12:55 p.m.
NER Named-entity recognition batch_69bd56ff78748190bb667e70c69dc817 completed March 20, 2026, 2:17 p.m.
NED1 Entity disambiguation (via context triple) batch_69bd7f760658819085ca8c631894b486 completed March 20, 2026, 5:10 p.m.
Created at: March 20, 2026, 1:01 p.m.