Triple
T4275274
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Tokio |
E97034
|
entity |
| Predicate | ecosystemIncludes |
P1888
|
FINISHED |
| Object |
tokio-serde
tokio-serde is a Rust library that integrates serialization and deserialization with Tokio’s asynchronous I/O, enabling easy encoding and decoding of structured data in async streams.
|
E427873
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: tokio-serde | Statement: [Tokio, ecosystemIncludes, tokio-serde]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: tokio-serde Context triple: [Tokio, ecosystemIncludes, tokio-serde]
-
A.
tokio
Tokio is a popular asynchronous runtime and ecosystem for the Rust programming language, providing tools for writing fast, reliable, non-blocking applications.
-
B.
actix-web
actix-web is a powerful, asynchronous web framework for the Rust programming language, known for its high performance and strong type safety.
-
C.
MessagePack
MessagePack is a compact, efficient binary serialization format designed to encode structured data for fast transmission and storage across different programming languages.
-
D.
Bevy game engine
Bevy game engine is an open-source, data-driven game engine written in Rust, known for its ECS architecture, modular design, and focus on simplicity and developer productivity.
-
E.
Protocol Buffers
Protocol Buffers is a language-neutral, platform-neutral mechanism developed by Google for efficiently serializing structured data, commonly used for communication protocols and data storage.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: tokio-serde Triple: [Tokio, ecosystemIncludes, tokio-serde]
Generated description
tokio-serde is a Rust library that integrates serialization and deserialization with Tokio’s asynchronous I/O, enabling easy encoding and decoding of structured data in async streams.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: tokio-serde Target entity description: tokio-serde is a Rust library that integrates serialization and deserialization with Tokio’s asynchronous I/O, enabling easy encoding and decoding of structured data in async streams.
-
A.
tokio
Tokio is a popular asynchronous runtime and ecosystem for the Rust programming language, providing tools for writing fast, reliable, non-blocking applications.
-
B.
actix-web
actix-web is a powerful, asynchronous web framework for the Rust programming language, known for its high performance and strong type safety.
-
C.
MessagePack
MessagePack is a compact, efficient binary serialization format designed to encode structured data for fast transmission and storage across different programming languages.
-
D.
Bevy game engine
Bevy game engine is an open-source, data-driven game engine written in Rust, known for its ECS architecture, modular design, and focus on simplicity and developer productivity.
-
E.
Protocol Buffers
Protocol Buffers is a language-neutral, platform-neutral mechanism developed by Google for efficiently serializing structured data, commonly used for communication protocols and data storage.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69b34544be3c819084d1ab82d29f90c5 |
completed | March 12, 2026, 10:59 p.m. |
| NER | Named-entity recognition | batch_69b3501c35688190a7d15d904f15f968 |
completed | March 12, 2026, 11:45 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69b5b7b0b2ec819090ccf042917ae207 |
completed | March 14, 2026, 7:32 p.m. |
| NEDg | Description generation | batch_69b5b8ac37c88190ad2c6a8358e17554 |
completed | March 14, 2026, 7:36 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69b5b92eec8c81908c114238af39450f |
completed | March 14, 2026, 7:38 p.m. |
Created at: March 12, 2026, 11:07 p.m.