Triple
T4198057
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Call of Duty: Modern Warfare 3 |
E86000
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Call of Duty series video game |
C10371
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Call of Duty series video game Context triple: [Call of Duty: Modern Warfare 3, instanceOf, Call of Duty series video game]
-
A.
basketball video game series
A basketball video game series is a recurring franchise of interactive digital games that simulate the sport of basketball, often featuring evolving gameplay mechanics, updated rosters, and improved graphics across multiple installments.
-
B.
platform game series
A platform game series is a collection of related video games, typically sharing characters, settings, and core mechanics, in which players navigate environments by running, jumping, and overcoming obstacles across multiple installments.
-
C.
video game brand
chosen
A video game brand is a recognizable identity encompassing a series of games, characters, visual styles, and values that collectively distinguish and market a company's gaming products to consumers.
-
D.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
E.
sixth-generation video game console
A sixth-generation video game console is a home gaming system released around the late 1990s to early 2000s, characterized by 128-bit processing, optical disc media, and support for 3D graphics and online connectivity (e.g., PlayStation 2, Xbox, GameCube, Dreamcast).
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69aed93b89f48190a31f6d57c760e42f |
completed | March 9, 2026, 2:29 p.m. |
Created at: March 9, 2026, 3:48 p.m.