Triple

T38645519
Position Surface form Disambiguated ID Type / Status
Subject Sanctum of the Mad E938703 entity
Predicate inGameUniverse P47705 FINISHED
Object Warcraft universe NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Warcraft universe | Statement: [Sanctum of the Mad, inGameUniverse, Warcraft universe]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: inGameUniverse
Context triple: [Sanctum of the Mad, inGameUniverse, Warcraft universe]
  • A. inGameWorld
    Indicates that an entity exists or is located within the context or boundaries of a particular game world.
  • B. inUniverse chosen
    Indicates that one entity exists, occurs, or is set within the fictional or conceptual universe defined by another entity.
  • C. inGameLore
    Indicates that something is part of the fictional background story, mythology, or narrative world established within a game.
  • D. inGameZone
    Indicates that an entity is located within a defined game zone or area of the game world.
  • E. inUniverseUse
    Indicates that something is used or occurs within a particular fictional or conceptual universe, as opposed to in the real world or another setting.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed948ec81908ce7811608a8f359 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcec5f8b448190b48330a19b462d24 completed May 7, 2026, 7:47 p.m.
PD Predicate disambiguation batch_69fceaf1e23881908ca24160a638e329 completed May 7, 2026, 7:41 p.m.
Created at: May 3, 2026, 4:32 p.m.