Triple

T38644696
Position Surface form Disambiguated ID Type / Status
Subject Warrior’s Terrace E938684 entity
Predicate inGameTimePeriod P191763 FINISHED
Object post-Third War era LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: post-Third War era | Statement: [Warrior’s Terrace, inGameTimePeriod, post-Third War era]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: inGameTimePeriod
Context triple: [Warrior’s Terrace, inGameTimePeriod, post-Third War era]
  • A. timeDuringMatch
    Indicates that a specified time or time interval occurs within the duration of a particular match or game.
  • B. typicalGameTime
    Indicates the usual or expected amount of time a game takes to play.
  • C. inGameStatus
    Indicates the current state or condition of an entity within the context of a game (e.g., active, paused, eliminated).
  • D. inGameType
    Indicates that an entity participates in or belongs to a specific type or category within a game (e.g., game mode, classification, or role).
  • E. timeInTournament
    Indicates the duration or specific time period that an entity spends participating in a particular tournament.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed948ec81908ce7811608a8f359 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fce7671f108190bf3ebf54339068b5 completed May 7, 2026, 7:26 p.m.
PD Predicate disambiguation batch_69fce5b5a84c81908ac1b5b9f08d48d0 completed May 7, 2026, 7:19 p.m.
PDg Predicate description generation batch_69fce76669408190b1beef8899a8a5e2 completed May 7, 2026, 7:26 p.m.
Created at: May 3, 2026, 4:32 p.m.