Triple

T38604691
Position Surface form Disambiguated ID Type / Status
Subject LTI Gray Matter E934309 entity
Predicate gameEngineDomain P166659 FINISHED
Object 3D video games LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 3D video games | Statement: [LTI Gray Matter, gameEngineDomain, 3D video games]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameEngineDomain
Context triple: [LTI Gray Matter, gameEngineDomain, 3D video games]
  • A. gameEngine
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • B. gameEngineType chosen
    Indicates the type or category of game engine associated with or used by an entity.
  • C. gameEngineUsage
    Indicates that one entity (such as a project or product) uses or is built upon a particular game engine.
  • D. gameEngineWork
    Indicates that an entity works on, contributes to, or is employed in the development or maintenance of a game engine.
  • E. gameEngineOfWorkAppearedIn
    Indicates that a particular game engine was used in the development or production of a specific work (such as a game or interactive media title).
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ecc17688190b389b693a5927501 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcdfbc71c481908ba7f87907b17782 completed May 7, 2026, 6:53 p.m.
PD Predicate disambiguation batch_69fcdbe580b8819087f143596b2c79c0 completed May 7, 2026, 6:37 p.m.
Created at: May 3, 2026, 4:32 p.m.