Triple
T38593492
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Shimada Clan |
E932507
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Overwatch universe organization |
C51830
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Overwatch universe organization Context triple: [Shimada Clan, instanceOf, Overwatch universe organization]
-
A.
Overwatch animated short
An Overwatch animated short is a cinematic, story-driven video produced by Blizzard that explores the backstory, relationships, and world-building of the Overwatch universe through high-quality animation.
-
B.
Blizzard Entertainment esports league
A Blizzard Entertainment esports league is an organized, publisher-run competitive gaming structure that oversees professional play, rules, schedules, and events for Blizzard titles such as Overwatch, StarCraft, or Hearthstone.
-
C.
organization in the Warcraft universe
An organization in the Warcraft universe is a structured group of individuals, factions, or races united by a common purpose, ideology, or goal, operating within the lore’s political, military, religious, or economic landscapes.
-
D.
Overwatch ability
An Overwatch ability is a distinct, activatable power or skill that a hero uses to influence combat, movement, or utility within the game’s tactical environment.
-
E.
in-universe organization
chosen
An in-universe organization is a fictional group, institution, or entity that operates within a story’s setting, shaping events, characters, and world dynamics according to its goals, structure, and culture.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec654d48190b421111cf26e54d9 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:32 p.m.