Triple

T38593364
Position Surface form Disambiguated ID Type / Status
Subject Caduceus Blaster E932504 entity
Predicate cannotBoostDamage P193455 FINISHED
Object True LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: True | Statement: [Caduceus Blaster, cannotBoostDamage, True]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: cannotBoostDamage
Context triple: [Caduceus Blaster, cannotBoostDamage, True]
  • A. cannotBeDamagedBy
    Indicates that one entity is immune to harm, injury, or degradation caused by another specified entity or factor.
  • B. damageBonus
    Indicates that an entity receives an additional amount of damage dealt beyond its base damage value.
  • C. cannotBeEnchanted
    Indicates that the subject is not capable of being affected or altered by enchantments or magical enhancements.
  • D. cannotBeImprovedTo
    Indicates that one entity cannot be enhanced, upgraded, or made better into the state or form represented by another entity.
  • E. hasBoostMechanic
    Indicates that one entity (typically a game or system) includes a mechanic that temporarily increases the power, speed, or effectiveness of another entity.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec654d48190b421111cf26e54d9 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fd474b7e788190a9bb9b542d878f60 completed May 8, 2026, 2:15 a.m.
PD Predicate disambiguation batch_69fd46d8b2f0819099d92d72c902f60e completed May 8, 2026, 2:13 a.m.
PDg Predicate description generation batch_69fd474a71648190b6b6ae4991db81b1 completed May 8, 2026, 2:15 a.m.
Created at: May 3, 2026, 4:32 p.m.