Triple

T38592939
Position Surface form Disambiguated ID Type / Status
Subject Hellfire Shotguns E932494 entity
Predicate reloadAnimation P191259 FINISHED
Object Reaper discards shotguns and materializes new ones LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Reaper discards shotguns and materializes new ones | Statement: [Hellfire Shotguns, reloadAnimation, Reaper discards shotguns and materializes new ones]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: reloadAnimation
Context triple: [Hellfire Shotguns, reloadAnimation, Reaper discards shotguns and materializes new ones]
  • A. reloadTime
    Indicates the amount of time required for something (typically a weapon, tool, or system) to be reloaded and made ready for use again.
  • B. loader
    Indicates a relationship where an entity is responsible for loading or placing items, data, or resources into another system, container, or context.
  • C. relaunch
    Indicates restarting or bringing back into operation something that was previously launched, often with changes or improvements.
  • D. isAnimated
    Indicates that an entity possesses animation, meaning it is depicted or realized through moving images rather than static or live-action form.
  • E. loadingMechanism
    Indicates the method or system by which something is loaded into or onto another object or structure.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec654d48190b421111cf26e54d9 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcdb0de8c08190928cd1323f80ab5c completed May 7, 2026, 6:33 p.m.
PD Predicate disambiguation batch_69fcd9017dd88190b32a73fe78909740 completed May 7, 2026, 6:25 p.m.
PDg Predicate description generation batch_69fcdb0cf6008190b27046b694f84356 completed May 7, 2026, 6:33 p.m.
Created at: May 3, 2026, 4:32 p.m.