Triple
T38592392
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Blink (Overwatch ability) |
E932483
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game ability |
C65167
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game ability Context triple: [Blink (Overwatch ability), instanceOf, video game ability]
-
A.
video game controller feature
A video game controller feature is a specific functional capability or input mechanism (such as vibration feedback, motion sensing, or programmable buttons) that enhances how players interact with and experience a game.
-
B.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
C.
hero ability
chosen
A hero ability is a unique, often powerful skill or power that defines a hero’s role, strengths, and impact within a story or game.
-
D.
video game mode
A video game mode is a specific set of rules, objectives, and gameplay conditions that defines how a game is played and experienced.
-
E.
video game character
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec654d48190b421111cf26e54d9 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:32 p.m.