Triple

T38592131
Position Surface form Disambiguated ID Type / Status
Subject Scarab Wall E932477 entity
Predicate statusInModernGame P183590 FINISHED
Object permanently open on most realms LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: permanently open on most realms | Statement: [Scarab Wall, statusInModernGame, permanently open on most realms]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: statusInModernGame
Context triple: [Scarab Wall, statusInModernGame, permanently open on most realms]
  • A. lawsOfTheGameStatus
    Indicates the status or condition of the applicable rules or laws governing how a game is played.
  • B. inGameStatus
    Indicates the current state or condition of an entity within the context of a game (e.g., active, paused, eliminated).
  • C. gameModeStatus chosen
    Indicates the current state or condition of a game mode, such as whether it is active, available, or in a particular operational phase.
  • D. statusInModernUsage
    Indicates how the usage or relevance of something is currently regarded or applied in contemporary contexts.
  • E. preModernStatus
    Indicates that an entity held a particular status, condition, or classification during a pre-modern historical period.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec654d48190b421111cf26e54d9 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_6a002249ee388190a9501ee7630dc658 completed May 10, 2026, 6:14 a.m.
PD Predicate disambiguation batch_6a002189273881909b6b687e2d61f5b1 completed May 10, 2026, 6:11 a.m.
Created at: May 3, 2026, 4:32 p.m.