Triple
T38591285
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Rise of the Hutt Cartel |
E932458
|
entity |
| Predicate | hasPlayerPerspective |
P189061
|
FINISHED |
| Object | third-person |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: third-person | Statement: [Rise of the Hutt Cartel, hasPlayerPerspective, third-person]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasPlayerPerspective Context triple: [Rise of the Hutt Cartel, hasPlayerPerspective, third-person]
-
A.
inGamePerspective
chosen
Indicates that something is being viewed, described, or experienced from within the context and point of view of the game world itself.
-
B.
perspectiveOf
Indicates that something is expressed, depicted, or understood from the viewpoint or standpoint of a particular entity.
-
C.
hasPerspectiveEffect
Indicates that one entity visually appears altered in size, shape, or position relative to another due to perspective or viewpoint.
-
D.
hasPlayer
Indicates that an entity (such as a team, game, or roster) includes or is associated with a specific player.
-
E.
playerPerception
Indicates how a player perceives, interprets, or becomes aware of another entity or event within a given context.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec654d48190b421111cf26e54d9 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fe7eb4b8348190bb19d35766189ed4 |
completed | May 9, 2026, 12:24 a.m. |
| PD | Predicate disambiguation | batch_69fe7c35d2148190ab952e54feda1e76 |
completed | May 9, 2026, 12:13 a.m. |
Created at: May 3, 2026, 4:32 p.m.