Triple

T38590117
Position Surface form Disambiguated ID Type / Status
Subject Elementium Reinforced Bulwark E932433 entity
Predicate isEndgameItemFor P189064 FINISHED
Object Cataclysm launch tier tanks LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Cataclysm launch tier tanks | Statement: [Elementium Reinforced Bulwark, isEndgameItemFor, Cataclysm launch tier tanks]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isEndgameItemFor
Context triple: [Elementium Reinforced Bulwark, isEndgameItemFor, Cataclysm launch tier tanks]
  • A. endgameItemIn chosen
    Indicates that a particular item is present or available within the endgame phase or endgame-specific context.
  • B. hasInGameItemType
    Indicates that an entity possesses or is associated with a specific type or category of in-game item.
  • C. isNonWeaponItem
    Indicates that an item is classified as something other than a weapon, lacking offensive or combat functionality.
  • D. hasGameEndCondition
    Indicates that an entity specifies the condition or set of conditions under which a game is considered finished or concluded.
  • E. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec654d48190b421111cf26e54d9 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcdaa36f90819093f8661969990c7d completed May 7, 2026, 6:32 p.m.
PD Predicate disambiguation batch_69fcd8fefc588190b063d7ea1ec87b07 completed May 7, 2026, 6:25 p.m.
Created at: May 3, 2026, 4:32 p.m.