Triple

T38584422
Position Surface form Disambiguated ID Type / Status
Subject Hellfire Ramparts E932313 entity
Predicate instancePortalLocation P15806 FINISHED
Object Hellfire Citadel courtyard LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Hellfire Citadel courtyard | Statement: [Hellfire Ramparts, instancePortalLocation, Hellfire Citadel courtyard]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: instancePortalLocation
Context triple: [Hellfire Ramparts, instancePortalLocation, Hellfire Citadel courtyard]
  • A. portalLocation chosen
    Indicates that a portal is situated at or associated with a specific location.
  • B. notableGameLocation
    Indicates that a particular place is recognized as a significant or prominent location within a game.
  • C. loreLocation
    Indicates that something is the place or setting where related background story, history, or world-building information is situated or associated.
  • D. platformLocation
    Indicates the spatial position or placement of a platform relative to a reference point or environment.
  • E. locatedOnLevel
    Indicates that one entity is situated on a specific floor or level within a multi-level structure or system.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec654d48190b421111cf26e54d9 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcdaa36f90819093f8661969990c7d completed May 7, 2026, 6:32 p.m.
PD Predicate disambiguation batch_69fcd8fefc588190b063d7ea1ec87b07 completed May 7, 2026, 6:25 p.m.
Created at: May 3, 2026, 4:32 p.m.