Triple

T38582602
Position Surface form Disambiguated ID Type / Status
Subject Kul Tiras E932276 entity
Predicate playableContentIntroducedIn P192473 FINISHED
Object World of Warcraft: Battle for Azeroth NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: World of Warcraft: Battle for Azeroth | Statement: [Kul Tiras, playableContentIntroducedIn, World of Warcraft: Battle for Azeroth]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playableContentIntroducedIn
Context triple: [Kul Tiras, playableContentIntroducedIn, World of Warcraft: Battle for Azeroth]
  • A. playableContent
    Indicates that an entity provides or is associated with media or material that can be actively played or executed (e.g., audio, video, or interactive content).
  • B. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • C. playableInStandard
    Indicates that a game element (such as a card or item) is legally usable within the rules of the Standard format of play.
  • D. playInGameIntroduced
    Indicates that an entity participates as a playable element within the specific game in which it was first introduced.
  • E. playable
    Indicates that an entity can be used or performed as a game, media, or activity in its intended interactive or functional form.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec654d48190b421111cf26e54d9 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fd0b92f42881908cd77e3f058adcc2 completed May 7, 2026, 10 p.m.
PD Predicate disambiguation batch_69fd0a3d68d4819094d92040f7c48d7c completed May 7, 2026, 9:55 p.m.
PDg Predicate description generation batch_69fd0b92150881909b1166fe6d09aa19 completed May 7, 2026, 10 p.m.
Created at: May 3, 2026, 4:32 p.m.