Triple
T38581445
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Earth (Skylanders element) |
E932252
|
entity |
| Predicate | hasBattleClassAssociation |
P195961
|
FINISHED |
| Object | Brawler (Imaginators) |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Brawler (Imaginators) | Statement: [Earth (Skylanders element), hasBattleClassAssociation, Brawler (Imaginators)]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasBattleClassAssociation Context triple: [Earth (Skylanders element), hasBattleClassAssociation, Brawler (Imaginators)]
-
A.
associatedWithBattle
Indicates a relationship where an entity is connected or linked to a specific battle, such as by participation, relevance, or involvement.
-
B.
hasKeyBattle
Indicates that an entity is associated with a major or decisive battle that is central to its history, role, or significance.
-
C.
hasCombatantSide
Indicates a relationship where a conflict, battle, or war is associated with one of the participating sides or factions involved in the combat.
-
D.
hasCombatType
Indicates that an entity is associated with a particular mode or category of combat it uses or participates in.
-
E.
hasBattlePassIntegration
Indicates that an entity is functionally connected to or supports features of a battle pass system.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec654d48190b421111cf26e54d9 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fdf5d05cc481909ec9e1b1f0784279 |
completed | May 8, 2026, 2:40 p.m. |
| PD | Predicate disambiguation | batch_69fdf0cdd6948190838864ab3120dfa6 |
completed | May 8, 2026, 2:18 p.m. |
| PDg | Predicate description generation | batch_69fdf5cfa1ec8190b80d887fa1bfb4cf |
completed | May 8, 2026, 2:40 p.m. |
Created at: May 3, 2026, 4:32 p.m.