Triple
T38551464
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Lucky Ducky |
E925122
|
entity |
| Predicate | hasVisualHumor |
P14479
|
FINISHED |
| Object | sight gags |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: sight gags | Statement: [Lucky Ducky, hasVisualHumor, sight gags]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasVisualHumor Context triple: [Lucky Ducky, hasVisualHumor, sight gags]
-
A.
hasHumorFunction
Indicates that something serves a humorous role or purpose, such as eliciting amusement, laughter, or comedic effect.
-
B.
usesNonVerbalHumor
Indicates that one entity employs non-verbal forms of humor, such as gestures, expressions, or physical actions, directed toward or involving another entity.
-
C.
hasHumorType
chosen
Indicates that an entity possesses or is characterized by a particular style, category, or type of humor.
-
D.
hasComedyElements
Indicates that something contains humorous or comedic aspects as part of its overall content or style.
-
E.
isHumorousWork
Indicates that a work is intended to be humorous or comedic in nature.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76eaeb69c8190b367df9330d6f6af |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fdee770af48190aca2670db50f8b49 |
completed | May 8, 2026, 2:08 p.m. |
| PD | Predicate disambiguation | batch_69fdecec98a08190a357d816dc2a6dbe |
completed | May 8, 2026, 2:02 p.m. |
Created at: May 3, 2026, 4:32 p.m.