Triple

T3853931
Position Surface form Disambiguated ID Type / Status
Subject Oberon-2 E85364 entity
Predicate basedOn P98 FINISHED
Object Oberon (programming language) E168960 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Oberon (programming language) | Statement: [Oberon-2, basedOn, Oberon (programming language)]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Oberon (programming language)
Context triple: [Oberon-2, basedOn, Oberon (programming language)]
  • A. Oberon programming language chosen
    The Oberon programming language is a minimalist, modular, and strongly typed language designed by Niklaus Wirth as the successor to Modula-2, emphasizing simplicity and efficiency in both language and operating system design.
  • B. Oberon-2
    Oberon-2 is an object-oriented, statically typed programming language that extends Niklaus Wirth’s Oberon with features like type-bound procedures and read-only export while preserving simplicity and efficiency.
  • C. Oberon operating system
    The Oberon operating system is a minimalist, modular OS designed by Niklaus Wirth and Jürg Gutknecht to accompany the Oberon programming language and demonstrate principles of simplicity and efficiency in system design.
  • D. Project Oberon
    Project Oberon is a computer system design and implementation project, including both an operating system and programming language, created by Swiss computer scientist Niklaus Wirth as a minimalist, modular, and educationally oriented computing environment.
  • E. Smalltalk
    Smalltalk is an influential object-oriented, dynamically typed programming language and environment known for pioneering many concepts in modern software development, including graphical user interfaces and integrated development environments.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69aed936de1c81908f91bed80f70abb2 completed March 9, 2026, 2:29 p.m.
NER Named-entity recognition batch_69aeec0438308190865ff74bee5a1cf2 completed March 9, 2026, 3:49 p.m.
NED1 Entity disambiguation (via context triple) batch_69b5041c7250819093b2743afeb6e36c completed March 14, 2026, 6:45 a.m.
Created at: March 9, 2026, 3:19 p.m.